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Phantasy Star Online 2 New Genesis: What We Learned From TGS

Posted By best Ding     May 3    

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More about Sega's next generation of Phantasy Star Online was revealed at the Tokyo Game Show, and New Genesis is shaping up PSO2 Meseta for a significant upgrade from the present game. There are still many details to be revealed as time goes , but some significant things like combat and the world are much clearer. Hiro Arai from Sega has been live for nearly an hour to show off footage of gameplay and also speak about what new items are on the way. Not much was mentioned about the present game as well as the upgrade coming alongside NG's release other than the graphic upgrade, which is looking fantastic.

Maps are no longer split into areas with loading screens. NG is going to have totally open world from the home base to the field. The TGS footage showed a gorgeous new world that is a significant upgrade from the current game. Arai mentions that distinct regions can be reached easily simply by traversing the world. It seems like that is the world Naberious from the current game, with woods being adjacent to tundra and other regions. Areas continue to be technically split up, but there is no loading between them. While it has not been directly said, an open world like this suggests there might not be single party places . Most revealed in the footage were multi-party regions where there were other gamers. The cover for multi-party areas continues to be lowered to eight from twelve in the present PSO2, but that you see will differ from area to area.

Weather is making a better comeback since it changes dynamically and can affect the battlefield, even though the magnitude of the effect was not spoken of. Time may also change, and footage showed some nice touches such as fireflies in the forests at night. There's no word on quick travel, vehicles or mounts nevertheless, but Sega has implemented some new methods for players to move fast across this large new world. Players will have the ability to run quicker after a dodge both in and out of combat. A blue series follows underfoot, so you will know you are doing it right once you see it.

The other significant addition to movement shown off at the initial NG trailer is the slide. It goes as far as some of the screenshots have made it seem. Players may access high ground and jump off to slide and get pretty damn far through the map. Like in Breath of the Wild, you will be able to make you are way up a mountain to slide away from -- but without anything alerting you enjoy endurance. It'll also make for some dramatic entrances in to battle. Sega mentioned that gathering and crafting could be getting an overhaul, and while we didn't get a look at crafting, we did see just how much nicer it would be to snag items within the field. Gathering can be done on the fly, very similar to Dragon Hunter: World. Get close to an item, and tap a button. Fruit can be picked in trees, you will find new docile creatures which may be hunted for meat and cheap Phantasy Star Online 2 Meseta other items and healing items are seen through the property as green luminous indicators called Resta Signals. It's much more intuitive than the present game.

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